[Sgdc] Imagine Cup '09 - I'm in

sgdc at lists.stevens.edu sgdc at lists.stevens.edu
Sun Sep 14 13:57:25 EDT 2008


Those are the kinds of sites I'm looking for, thanks! Looks like 
knowing C# will help quite a bit, that should give me a head start. 
Now, time to make Pong! (again)

--Greg McLeod


sgdc at lists.stevens.edu wrote:


>Oh right, books.  I forgot about those :)  We actually have several 
books
>about game development.  The XNA related ones are
>http://cpipe.stevens.edu/cp/email/composeBody?function=reply&emailAddr=undefined&msgId=264e3c3a83ad7962a9e257fbadb93bd1-3.%24NStevensX0020Mail.%24NINBOX0058.121#
>Microsoft XNA Unleashed
>
>XNA Game Studio Express
>
>There are also two more books about software engineering for game 
design and
>game engine architecture, and one about game AI.
>
>If anyone would like to borrow these just let me know.  First come, 
first
>served, I suppose.
>
>- Dizzy
>
>On Sun, Sep 14, 2008 at 12:18 PM, <sgdc at lists.stevens.edu> wrote:
>
>> Hey Buddies,
>>
>> Those sites are pretty nice. I like reading books though, I think when 
I
>> have a book I'm more compelled to read it as opposed to a webpage 
where I
>> skip around. They are also very portable and don't need to be recharged
>> (like my laptop) :)
>> I'll be ordering some off of amazon.
>>
>>
>> On Sun, Sep 14, 2008 at 2:31 AM, <sgdc at lists.stevens.edu> wrote:
>>
>>> This site has some good stuff, especially with starting out not knowing
>>> anything about xna:
>>>
>>>
>>> 
http://www.riemers.net/eng/Tutorials/XNA/Csharp/Series1/Starting_a_project.php
>>>
>>> This site also has several good articles, but its more geared toward
>>> "Heres how you do 'x' in xna" rather than tutorials
>>>
>>> http://www.ziggyware.com/articles.php
>>>
>>> On Sun, Sep 14, 2008 at 12:24 AM, <sgdc at lists.stevens.edu> wrote:
>>>
>>>> Uh, guys.. I thought it was good email etiquette to put the last
>>>> message up top so you can tell who's speaking... -_-
>>>>
>>>> Anyway, could someone recommend a good XNA tutorial site, I have yet to
>>>> find a decent one (other than Microsoft's plz)?
>>>>
>>>> --Greg McLeod
>>>>
>>>> sgdc at lists.stevens.edu wrote:
>>>>
>>>>
>>>> >A competition sounds like a good idea to me, though are we supposed
>>>> >every email that gets sent between us? A lot of them look like
>>>> >repeats...
>>>> >
>>>> >--Greg McLeod
>>>> >
>>>> >
>>>> >sgdc at lists.stevens.edu wrote:
>>>> >
>>>> >
>>>> >>I'm in as well.  I reinstalled XNA and I'm going through tutorials.
>>>> >Really
>>>> >>insterested to see what we come up with to fit the theme.
>>>> >>-Danny Bolella
>>>> >>
>>>> >>On Thu, Sep 11, 2008 at 5:26 PM, Zack Freedman <zfreedma at stevens.edu>
>>>> >wrote:
>>>> >>
>>>> >>>  Game-development competition? I'm all over that shit. Count me in.
>>>> I'm
>>>> >>> putting together some design documents for ideas using the format
>>>> >listed on
>>>> >>> Sloperama, mentioned in a previous mail. When I'm done, let me know
>>>> >and I'll
>>>> >>> send them out.
>>>> >>>
>>>> >>>
>>>> >>>
>>>> >>> Having dedicated art students at a different school would be
>>>> excellent
>>>> >–
>>>> >>> not only do they have talents and equipment we can't get here, they
>>>> >are on a
>>>> >>> different (and probably less packed) schedule than us and thus more
>>>> >able to
>>>> >>> work when we can't.
>>>> >>>
>>>> >>>
>>>> >>>
>>>> >>> We are legion,
>>>> >>>
>>>> >>> Zack Freedman
>>>> >>>
>>>> >>> _______________________________________________
>>>> >>> SGDC mailing list
>>>> >>> SGDC at lists.stevens.edu
>>>> >>> https://lists.stevens.edu/cgi-bin/mailman/listinfo/sgdc
>>>> >>>
>>>> >>>
>>>> >>
>>>> >
>>>> >
>>>> 
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>>>> >>
>>>>
>>>>
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>>>>
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>>>
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>>>
>>
>>
>> --
>> "I'm not even angry,
>> I'm being so sincere right now."
>>
>> Theodore M. Reed
>> Alpha Sigma Phi - Brotherhood Development Chair
>> Information Technology Consultant
>> Stevens Institute of Technology
>> (609) - 287 - 0534
>>
>> _______________________________________________
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>>
>>
>


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