[SGDC] Game Jam 1 Rules
kquigley at stevens.edu
Mon Feb 16 18:42:22 EST 2015
You may now vote for the games which can be found on FB.
There's the voting form. You have to log in to your Stevens email. Voting
will close during tomorrow's meeting. See you then!
On Mon, Feb 16, 2015 at 1:36 PM, Kevin Quigley <kquigley at stevens.edu> wrote:
> Hello SGDC!
> Quick reminder that Game Jam 1 Submissions are due by 5 pm today on the
> Facebook page! Playtesting will begin in Lieb 318 at 5 as well so don't be
> late if you want to showcase your game! There will be snacks! Message me to
> be let in! Exclamation point!
> -Kevin Quigley
> SGDC President
> On Fri, Feb 13, 2015 at 7:19 PM, Kevin Quigley <kquigley at stevens.edu>
>> Hello SGDC,
>> In case you didn't make it to the opening ceremony, welcome to the first
>> SGDC Game Jam of the semester! Here's what you need to know:
>> - The Jam will be 70 hours of development followed by 2 hours of
>> - The competition opened 2/13/15 at 7 pm and will close 2/16/15 at 5
>> pm, by which time all games must be submitted to
>> - Iff you do not have Facebook, you may email a member of the eboard
>> the link to post for you with any necessary instructions you would like
>> - From 5 to 7 pm on Monday will be the playtesting session.
>> - Asset stealing is allowed but try to avoid it. If you do use
>> pre-made assets, proper credit must be given in an obvious and easily
>> accessible fashion.
>> - You may work alone or in teams.
>> - Engines are allowed.
>> - While playtesting will start Monday at 5, voting will be open until
>> Tuesday at 9 pm. The winner will then be announced during the announcements
>> portion of Tuesday's GBM.
>> - *THE THEME IS: "GLOBAL"*
>> If you have any questions, do not hesitate to contact me. Happy Jamming!
>> Hope to see you all Monday!
>> -Kevin Quigley
>> SGDC President
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