[Sgdc] Ludum Dare
kgoff at stevens.edu
Mon Aug 8 21:35:15 EDT 2011
Forgot the link to the tools page!
On Mon, Aug 8, 2011 at 9:32 PM, Kenneth Goff <kgoff at stevens.edu> wrote:
> I also *highly* recommend LD. I should be competing as well. For those of
> you who would be first timers, here's a "survival guide":
> http://sol.gfxile.net/ldsurvival.html. Also, PixelProspector updated their
> Indie Resources Guide <http://www.pixelprospector.com/indie-resources/>,
> and there's a decent list of engines and libraries on there, and for those
> of you who have never programmed games (or never programmed at all), it is a
> nice list of tech to try out. I personally recommend flash and flixel, my
> current weapon of choice. I've also heard good things about flashPunk and
> GameMaker (although I have no experience with either). If you are not a
> programmer, don't think you're left out! There is a "jam" portion of the LD
> competition where you're allowed to collaborate (the main compo is
> individuals only). You can also try out GameMaker, because there is
> supposedly very little programming.
> On Mon, Aug 8, 2011 at 11:08 AM, Andrew Grapsas <aagrapsas at gmail.com>wrote:
>> You guys should definitely do it :)
>> I participated in the last one and am doing this one, as well. If you want
>> any advice, lemme know!
>> ~ Andrew
>> On Mon, Aug 8, 2011 at 11:04 AM, <dkatz at stevens.edu> wrote:
>>> You guys should do it.
>>> Sent on the Sprint® Now Network from my BlackBerry®
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